Divinity original sin 2 counting your chickens
And who doesn't want to be a fighter who can turn their hair into snakes? HuntsmanĮffect: Increases the damage bonus when attacking from high ground.Ĭlass presets it's included in: Ranger, Wayfarer Its skills also deal Physical Damage, which Warfare boosts, and some rely on Strength, so it'll become more powerful at the same time as your Strength-based weapons. Buff Necromancers get the job done.Īnother good pairing, Polymorph, includes several abilities that require you to get in close, as well as one that regenerates physical armor, so it works well with strong sword and shield characters. Plus, tanky Necromancers can use Shackles of Pain to deal all damage they take to a target, and Last Rites to sacrifice themselves by taking damage to resurrect a target character. The morbid arts also include healing abilities and a physical armor buff. Necromancer abilities deal Physical Damage, making Warfare immediately useful. The Inquisitor preset pairs Warfare with Necromancer. If you want to avoid splitting your attribute points between Strength and Intelligence, use a water staff. The abilities Cleanse Wounds and Mass Cleanse Wounds, which restore vitality and remove many negative statuses, require points in both Warfare and Hydrosophist. You'll also be able to heal vitality, and freeze enemies for crowd control.
With Warfare and Hydrosophist, you can focus on equipping physical armor, and use water spells to buff your magic armor when needed. If you want to whack things in the head, but also use magic, Warfare pairs fine with any other ability-hence why it's included in four class presets.įor a warrior-healer Paladin type, Hydrosophist is a good pairing. Pairs well with: Hydrosophist, Necromancer, Polymorph, weapon abilities High level abilities such as Guardian Angel, which reflects 50% of nearby allied damage to you, expect you to be heavily armored. You'll get skills such as Battle Stomp, which knocks down opponents, and Phoenix Dive, which lets you leap into battle and create a fire surface beneath you. The related skills center around melee combat and shields, though, so while it's useful for archers, high Warfare levels are best for tanky brawlers. Primary damage type: Physical (Magic with staves)Ī point or two in Warfare will help out anyone who deals Physical Damage, which mostly happens through weaponry (see the weapon types section near the bottom of this article if you're using a magic staff). Primary attribute: Strength (Intelligence for staves) WarfareĮffect: Increases all Physical Damage you deal.Ĭlass presets it's included in: Battlemage, Fighter, Inquisitor, Knight At the end of this article, I discuss weapon types and summarize the decisions you need to make as you progress. For each, I've given a brief preview of the sorts of skills you'll find, and suggestions for what to pair them with in the same character or others in your party. Rather than breaking down your decisions by class preset, I've focused on the abilities themselves, as they can be mixed and matched however you want to build your own class. What if you discover a great skill that requires a point in Huntsman, but you've put all your ability juice into Necromancer? Not knowing what's ahead can stifle early progress with indecision, so this guide will help you plan for multiclass builds that make for a synergistic party. As you level up, you can continue putting points into those starting abilities, or branch out into any area of magic or fighting you like.īefore you've found some skill books, it can be hard to know where you want to put points. When you make a character, you can choose a customizable class preset that gives you points in a couple combat abilities, and this determines the spells and special attacks you can start the game with.
#DIVINITY ORIGINAL SIN 2 COUNTING YOUR CHICKENS HOW TO#
Divinity: Original Sin 2 classes guide - How to spend your ability points for a strong build Divinity: Original Sin 2 classes guide - How to spend your ability points for a strong buildĭivinity: Original Sin 2 doesn't include 'classes,' per se.